Alloy 3.3 for Unity 5.3 Released

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It’s that time again! Alloy 3.3 is now available for Unity 5.3 users.

We’ve got a whole bucket of new features for you guys. This release is really centered on expanding the number of deferred compatible tools within the suite, …

Alloy Roadmap – May 2015

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It’s been a while since we’ve done a blog update, and with the Unity 5.1 release entering Release Canditate status, we felt now would be a good time to talk about the Alloy roadmap, our upcoming versions and changes, …

Alloy 3 @ GDC

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The GDC 2015 Expo has begun!

We’ll be showing off some gorgeous demos all day at Kiosk 13 in the Unity Booth (1402), so do stop by!


One demo we’ll be showing, Remnants, showcases a wide swath of Alloy 3’s …

Alloy 3 Now in Beta

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Available now


PHEW! It’s been a crazy developing-on-a-treadmill couple months, but we’re happy to announce that version 3 of the Alloy Physical Shader Framework is now in open beta! We’re feature-locked now, after extensive testing with a number of our …