Alloy 3.3 for Unity 5.3 Released

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It’s that time again! Alloy 3.3 is now available for Unity 5.3 users.

We’ve got a whole bucket of new features for you guys. This release is really centered on expanding the number of deferred compatible tools within the suite, …

Alloy Roadmap – May 2015

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Greetings!

It’s been a while since we’ve done a blog update, and with the Unity 5.1 release entering Release Canditate status, we felt now would be a good time to talk about the Alloy roadmap, our upcoming versions and changes, …

Alloy 3 @ GDC

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The GDC 2015 Expo has begun!

We’ll be showing off some gorgeous demos all day at Kiosk 13 in the Unity Booth (1402), so do stop by!

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One demo we’ll be showing, Remnants, showcases a wide swath of Alloy 3’s …

Alloy 3 Now in Beta

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Available now

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PHEW! It’s been a crazy developing-on-a-treadmill couple months, but we’re happy to announce that version 3 of the Alloy Physical Shader Framework is now in open beta! We’re feature-locked now, after extensive testing with a number of our …