The most powerful, extensible, and complete set of physically-based shaders for Unity has gone

Open Source

Dun dun dunnn!

What does this mean for you?

This means that everyone can now use Alloy without having to shell out beaucoup bucks for beautiful physically-based rendering in Unity. It also means that the framework will be provided AS IS with no support guarantees beyond attempting to keep pace with new Unity releases. To get you up to speed, watch the Crash Course video below. You can also check out the Alloy documentation.

Great! So where can I get it?

You can grab your very own copy of Alloy from its GitHub page - just click the button below and follow the installation instructions.