SpeedTree

SpeedTree shaders with Alloy support and parameters on top of the standard SpeedTree inputs. Requires Advanced Setup to work in deferred mode. 

NOTE: Transmission is only active for Leaves and Fronds, and reads from the alpha channel of SpeedTree specular maps.

 

Billboard: Distant LOD that is just a billboard imposter. 

(Forward): Forward-rendered.


Usage Rules

NameDescription
Deferred CompatibleThis shader draws using the deferred buffer when in deferred rendering mode.