UNDER CONSTRUCTION:
RenderingMode
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Similar to a DropDown, , but uses the implicit options “Opaque”, “Cutout”, and “Transparent”.
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Max of one instance per shader!
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Requires the shader to have _SrcBlend, _DstBlend, and _ZWrite properties, which must be listed after this property.
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Requires the Float type.
Example:
_Example ("'Example' {RenderingMode:{Opaque:{}, Cutout:{}, Transparent:{_PropToHide }}}", Float) = 0
_SrcBlend ("__src", Float) = 0
_DstBlend ("__dst", Float) = 0
_ZWrite ("__zw", Float) = 0
_PropToHide ("’Prop To Hide’ {}", Float) = 0