Controls the Hair shader primary anisotropic specular highlight.
NOTE: Color is affected by the Hair Textures packed map Noise value. Highlight width is affected by Roughness.
Parameters
| Name | Type | Description |
|---|---|---|
| Tint | Color | (RGB) Specular color tint of the aniso highlight. |
| Width | Float [0-1] | Width (or roughness) of the aniso highlight. |
| Shift | Float | Shifts the aniso specular highlight up or down. |