Dissolve Maps

Glow color tint and cutout opacity for the Dissolve and Transition effects.


Artist's Notes:

These effects can be conceptualized as a sort of gradual alpha-cutout, using a mask texture with a range of values, rather than a sharp contrasty mask. As these sorts of effects are normally used in a destructive thematic space, they also have the ability to fringe the dissolve horizon with an emissive color from this texture's RGB.

For a truly seamless effect across a model, we suggest baking volume noise using the asset you wish to apply this effect to, so that it crosses UV seams flawlessly. (Maya is the only tool we know of for doing this out-of-box).