UNDER CONSTRUCTION:
LightmapEmissionProperty
-
Max of one instance per shader!
-
Requires the Float type.
Example:
_Example ("'Example' {LightmapEmissionProperty:{}}", Float) = 0
UNDER CONSTRUCTION:
LightmapEmissionProperty
Max of one instance per shader!
Requires the Float type.
Example:
_Example ("'Example' {LightmapEmissionProperty:{}}", Float) = 0