This group appears on the majority of Alloy shaders.
Parameters
Name | Type | Description |
---|---|---|
Tint | Color | (RGB) Base Color tint. (A) Opacity scale. |
Base Color(RGB) Opacity(A) | Color Map / AlloyTM | (RGB) Base Color. (A) Opacity or Roughness. [Tiling, Offset, Scroll, UV Set] |
Metal(R) AO(G) Spec(B) Rough(A) | AlloyPM | (R) Metallic mask. (G) Ambient Occlusion. (B) Specularity. (A) Roughness. |
Normals | Bump Map | Surface normals in tangent space. |
Vertex Color Tint | Float [0-1] | Amount by which the base color is tinted by the vertex color RGB. |