Controls the distortion effect for the Glass shaders.
Parameters
| Name | Type | Description |
|---|---|---|
| Weight | Float [0-1] | The weight of the effect, primarilly contributed by the normal map. |
| Intensity | Float [0-128] | The intensity in screenspace of the distortion. |
| Geometry Influence | Float [0-1] | The degree to which the surface direction of the geometry influences the distortion. |