The Flakes feature defines the appearance of metallic flakes suspended in the base material using a Flake Map. These appear based on a combination of direct illumination, indirect illumination and view angle.
Parameters
| Name | Type | Description |
|---|---|---|
| Tint | Color | (RGB) Flake color tint. (A) Flake mask scale. |
| Color(RGB) Mask(A) | Color Map | (RGB) Flake color. (A) Flake shape and alpha blending mask. [Tiling, Offset, UV Set] |
| Mask Falloff | Float [0.01-X] | Defines the interpretation of the mask texture, similar to cutout. |
| Weight | Float [0-1] | Weight of the effect. |
| Spread | Float [0-1] | Defines how wide/narrow the effect appears based on view angle. |
| Highlight Spread | Float [0-1] | Defines how wide/narrow the effect appears based on view angle near highlight areas. |