Cornea properties for Eye shader.
NOTE: Implicitly affected by the iris mask in Eye Textures.
Parameters
| Name | Type | Description |
|---|---|---|
| Tint | Color | (RGB) Cornea tint, (A) Cornea cloudiness. |
| Normals | Bump Map | Cornea normals in tangent space. |
| Metallic | Float [0-1] | Cornea metallic. Only visible when cornea is opaque. |
| Specularity | Float [0-1] | Cornea specularity. |
| Roughness | Float [0-1] | Cornea roughness |
| Normal Strength | Float | The sign and strength of the Cornea normals. |