Cornea properties for Eye shader.
NOTE: Implicitly affected by the iris mask in Eye Textures.
Parameters
Name | Type | Description |
---|---|---|
Tint | Color | (RGB) Cornea tint, (A) Cornea cloudiness. |
Normals | Bump Map | Cornea normals in tangent space. |
Metallic | Float [0-1] | Cornea metallic. Only visible when cornea is opaque. |
Specularity | Float [0-1] | Cornea specularity. |
Roughness | Float [0-1] | Cornea roughness |
Normal Strength | Float | The sign and strength of the Cornea normals. |