The Eye shader feature independent cornea, iris, and sclera control with iris parallax occlusion mapping.
Usage Rules
| Name | Description |
|---|---|
| Deferred Compatible | This shader draws using the deferred buffer when in deferred rendering mode. |
The Eye shader feature independent cornea, iris, and sclera control with iris parallax occlusion mapping.
| Name | Description |
|---|---|
| Deferred Compatible | This shader draws using the deferred buffer when in deferred rendering mode. |